Bodies fillet feature in Geometry++
This commands allows adding the simple fillet to bodies, faces and edges. This command supports multi-bodies which means that single feature can be used to add fillets to different bodies.
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Adding fillet to bodies
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Select the entire body from either from the feature tree or using the selection filter. Fillet will be added to each edge of the body.
Adding fillet to faces
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Select face or faces to add fillet to. Fillet is added to all edges of this face
Adding fillet to edges
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Select edge or edges to add fillet to.
Adding fillet to vertices
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Select vertex or vertices to add fillet to. Fillet is added to all connected edges of this vertex.